Zach Gage with Denver Coulson
Based in New York, New York
Press / Business contact:
Really Bad Chess
Sonic Wire Sculptor
The return of arcade pool from the creator of Really Bad Chess and Flipflop Solitaire.
Pocket-Run Pool combines 8-ball pool with the thrill of a chasing the perfect highscore.
In Pocket-Run, your goal is to sink all the balls, but where and when you sink them is what matters most!
With each pocketed ball, you're awarded points based on the pocket you sunk. So sink carefully, but watch out, with each miss or scratch you lose a life — run out before you finish the table and it's game over.
Compete against yourself, the world, or the bank in a variety of thrilling game modes!
Can you make the perfect pocket-run?
Arcade pool is back!
------WHATS IN THE “BOX”?
- Play Pocket-Run Pool's Standard, High Stakes, and Insta-Tournament modes for free!
- Asynchronously Go for gold against players from around the world in Insta-Tournament mode
- Manage your risk against all manner of game conditions (like the devious Cuewall) in High Stakes mode
- Unlock Break of The Week, alternate backgrounds, and remove Insta-Tournament buy-ins with a single In-App-Purchase of just $3.99
- Track stats for all four modes
- Win alternate pool cues and color schemes in High Stakes mode
I've always loved pool, and when I got my first iPhone years ago, the world of digital pool games opened up to me.
There are certainly a lot of options out there, but finding a simple and enjoyable single-player pool game was harder than I expected. I found one that I enjoyed, but after playing it extensively I found it too easy to beat the computer every time. Suddenly the problem with pool hit me — when you play against a computer in a physics simulation, you're literally playing against a god... By which I mean, either the computer is going easy on you (for a reason), or it's playing a perfect game and taking all your money.
It dawned on me that if I wanted a good single player pool game, I'd have to make a new kind of pool — a variant that doesn't need a computer opponent, that's built around the notion of scoring and improving, of taking risks, and of presenting unique and interesting challenges.
Pocket-Run Pool is the game I came up with, I hope you enjoy it!
Zach Gage is a game designer, programmer, educator, and conceptual artist from New York City. His work often explores the power of systems, both those created by social interaction in digital spaces, and those that can be created for others, through the framing of games. An Eyebeam Alumni, Apple Design and Game of The Year Award Winner, and BAFTA Nominee, he has exhibited internationally at venues like the Venice Biennale, the New York MoMA, The Japanese American National Museum in Los Angeles, XOXO Festival in Portland, FutureEverything in Manchester, The Centre for Contemporary Art Ujazdowski Castle in Warsaw, and in Apple stores worldwide. His work has been featured in several online and printed publications, including The New York Times, Art In America, The New York Times Magazine, EDGE Magazine, Rhizome.org, Neural Magazine, New York Magazine, and Das Spiel und seine Grenzen (Springer Press). In games, he is best known for SpellTower, Ridiculous Fishing, Really Bad Chess, and Lose/Lose.
Denver Coulson is the owner of 11:11 Studios, an independent game studio. The studio has released over 60 video games, physical games, and board games receiving numerous awards, recognition, virality, and financial success. Denver designs in a plethora of spaces but finds himself most interested in systemic, non-replicable moments that are unique to the particular game, medium, or environment.
His work has been featured worldwide at events such as IndieCade, EGX, A MAZE, That Party and mentioned in publications such as The New Yorker, Polygon, Paste, and more. His games have been played hundreds of thousands of times and viewed by millions. He has successfully raised funds for his games through crowdfunding, awards, and angel investments.
Denver has been contracted by various studios, businesses, and prominent independent developers, such as Zach Gage, Madison Square Garden, Digital Pulp, Gigantic Mechanic, and others. He holds an MFA in Game Design from New York University and BS in Computer Science and Interactive Media Studies from Miami University.
Beyond these endeavors, Denver is deeply interested in exploring and designing mixed reality games and experiences. Denver is the CTO of Immersive Wisdom and Technical Advisor (formerly CTO) of Street Smarts VR, both up and coming companies in the XR industry.
There are far more images available for Pocket-Run Pool, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact me!